General Discussions

Serenity RPG Info Page

POSTED BY: JamieChambers
UPDATED: Monday, October 17, 2005 09:43
VIEWED: 28777
PAGE 1 of 1

Tuesday, September 13, 2005 6:30 PM

We've got a temporary home for information and news regarding the Serenity Role Playing Game:

http://www.margaretweis.com/new/news/index.php

The real website is coming soon!

** Jamie

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Tuesday, September 13, 2005 7:57 PM

So shiny, Jamie! Many thanks - I know I'm greatly looking forward to it!

(And the info is perfectly written; I love all those little references... )

Rabit

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Tuesday, September 13, 2005 8:00 PM

Shiny! Thanks for the update! I'm looking forward to the book, so much so that I almost went after a signed copy on ebay.

Then it hit $100. I don't have that much to spend. :)

"Just because I choose to wander, it doesn't mean that I am lost..."

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Tuesday, September 13, 2005 8:00 PM

Wow, Triple... Huh.

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Tuesday, September 13, 2005 8:00 PM

Whoops, double post.

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Tuesday, September 13, 2005 8:31 PM

Any word on when those of us who pre-rdered a copy at GenCon might be getting it?

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Tuesday, September 13, 2005 10:40 PM

Thank you Jamie, for feeding our eagerness for this shiny book with these few, tasty morsels.

Mmmm... proper site soon... Mmmmmm....


"My God - you're like a trained ape. Without the training."


"Come a day there won't be room for naughty men like us to slip about at all..."

I know the secret.

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Tuesday, September 13, 2005 11:26 PM

Yes indeed, FourSkys - I received an email reply today about the GenCon preorders. They got delayed due to DragonCon commitments, but shipped out yesterday & should be arriving in the next few business days :)

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Wednesday, September 14, 2005 1:23 PM

I'm finding the lack of clear answers a little disturbing. The book will arrive soon. The site will be up soon. Yada yada. Doesn't inspire a lot of confidence that the right group has the license for this RPG. I can easily see the sourcebook hitting, MAYBE getting the game screen and then never seeing an adventure released.

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Wednesday, September 14, 2005 1:48 PM

BigRedButton, seeing an adventure released kinda depends on how well the movie does. Says so right there. You can't blame them for that. If the movie tanks, why would they throw money into an adventure that wouldn't sell enough to make a profit?

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Wednesday, September 14, 2005 1:52 PM

IIRC the RPG industry is in a bit of a slump and there's plenty of uncertainty to go around. It's really better to just say it's in the works then to give a date you almost certainly can't make and deal with the resulting bitching from fans. Of course, announcing when a product is in a new phase (editing, layout, etc.) would be nice.

The rabbit is cuddly. Kids like little cuddly sidekicks. I mean... The rabbit... It's a time-tested... Okay, the rabbit bites.

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Wednesday, September 14, 2005 1:52 PM

But if the movie DOESN'T tank, and it takes them 18 months to release a single adventure they'll have squandered the lightning in a bottle and the fickle market will have moved on to something else.

The fact that we're 15 days from the movie release and the site for the RPG isn't even up with a pretty image and a 'coming soon' banner is pretty disturbing.

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Wednesday, September 14, 2005 1:58 PM

Small company, busy time with two conventions, personal issues... they all add up. They have three products (book, screen, adventure) already lined up and kinda ready. Patience.


*vibrates with impatience*


"My God - you're like a trained ape. Without the training."


"Come a day there won't be room for naughty men like us to slip about at all..."

I know the secret.

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Wednesday, September 14, 2005 4:14 PM

It's really not impatience that drives me. If we were at least getting good information and something resembling a release date I'd have something to work with. As a retailer, I have to deal with people asking me "When's the Serenity RPG coming out?" and my only answer is "I don't know, the website isn't even up yet".

If the book isn't out when the movie hits, we won't be able to capitalize on the popularity of the movie to push the book and if we are stuck with a bunch of sourcebooks on our shelves when it's time to order screens and adventures we'll pass. Why throw good money after bad?

As someone who looks forward to PLAYING the game, my concern is that we're dealing with an "Ernest Makes an RPG" scenario and it's doomed from the start.

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Wednesday, September 14, 2005 4:17 PM

Quote:

Originally posted by BigRedButton:
But if the movie DOESN'T tank, and it takes them 18 months to release a single adventure they'll have squandered the lightning in a bottle and the fickle market will have moved on to something else.

The fact that we're 15 days from the movie release and the site for the RPG isn't even up with a pretty image and a 'coming soon' banner is pretty disturbing.



Actually, a shiny placeholder image for the website has been created, and has been ready for a while.

What you're not taking into account is that a licensee has a lot of channels and levels of approvals to go through when dealing with a large corporation like Universal Studios. Delays often result because several people are needed to review and sign-off on everything that is created by the licensee. Everything... even a lil' ol' website placeholder image.

At the present time, one of the reasons for the stalled website is due to awaiting certain approvals, and other answers, from Universal. All it takes is a couple of key people, or just one person, being gone (or not returning calls) to produce a delay.

It's not a straight forward process, and a licensee is not his own master. But be assured that Jamie and his crew are working diligently to get the website up and running as soon as they possibly can. Exact finish dates are impossible to give because other people, not them, are a huge factor in this time table.

It's comin'... it really, really is...

11th Hour

________________________________________________

"Because teenage pranks are fun when you're about to die!" - Hoban Washburne

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Wednesday, September 14, 2005 4:20 PM

Quote:

Originally posted by 11thHour:

It's comin'... it really, really is...



That's what I'm telling the customers. It's a crappy answer and I don't like it.

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Wednesday, September 14, 2005 4:45 PM

Try not to be so negative.


"My God - you're like a trained ape. Without the training."


"Come a day there won't be room for naughty men like us to slip about at all..."

I know the secret.

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Wednesday, September 14, 2005 4:50 PM

Quote:

Originally posted by BigRedButton:
It's really not impatience that drives me. If we were at least getting good information and something resembling a release date I'd have something to work with. As a retailer, I have to deal with people asking me "When's the Serenity RPG coming out?" and my only answer is "I don't know, the website isn't even up yet".



From a product confidence and sales point of view, it may not be the best tactic to word your responses quite that way. You may be irritated by the delay, but passing along that irritation to your customers just creates negativity and confusion.

The books are getting ready to be shipped, I believe, within the next two weeks. As to the website, instead of saying, "I don't know, the website isn't even up yet." How about saying something like, "The website will be up soon. But in the meantime, there's an info page for the Serenity RPG at margaretweis.com."

Quote:

f the book isn't out when the movie hits, we won't be able to capitalize on the popularity of the movie to push the book and if we are stuck with a bunch of sourcebooks on our shelves when it's time to order screens and adventures we'll pass. Why throw good money after bad?


The book is in the process of being shipped. Try not to go to "worst case scenario land", it's a very unhappy place! Also, Serenity has a very loyal following, and is a movie that will most probably have "legs". I sincerely doubt it will be a one weekend movie, then disappear. Serenity merchandise has been, is, and will continue to be in high demand. Part of that reason being that Joss did not allow very many licensed products. This gives more exclusivity and value.

Quote:

As someone who looks forward to PLAYING the game, my concern is that we're dealing with an "Ernest Makes an RPG" scenario and it's doomed from the start.


Whoa... that's dark dude! Try not to let the doom and gloom scenarios play out their little performances until the play comes to its inevitable, nihilistic end... and makes the conclusion of Hamlet look like a frothy, uproarious romp...

I understand that no one likes uncertainties. It's also hard when you have customers asking you questions that you can't give definite answers to. But stay positive and this will help keep the spirits up for your customers too. I mean, whether being dark, or being light, either attitude won't directly change the outcome of when the books arrive or the website is up. But... Attitude is a choice, something that you can decide. By being a bit lighter and positive, you'll be feeling a lot better until the time that the books and website happen. And that will be a lot better than the doom and gloom scenario feeling. Unless, of course, you're into that kind of thing!

Keeping a sense of humor and being positive gives confidence to your customers, and keeps good feelings about Serenity. And we all want good things for Serenity right?

11th Hour

________________________________________________

"Because teenage pranks are fun when you're about to die!" - Hoban Washburne

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Wednesday, September 14, 2005 5:33 PM

How about an answer like "The demand for the game is very high. Copies were released at Gen Con, but they sold out in two days! I hope to have copies for the store soon. Would you like to pre-order one? That way I can make sure I have one for you." :)

Look at this as an opportunity to increase excitement instead of throwing a damp towel on it.

As far as not giving the license to the right company look at what Decipher did with the 'Trek and Lord of the Rings movies. Their LotR RPG was finally released nearly a year after the movie and was riddled with editing problems as well as some serious (IMO) game mechanics problems.

Thankfully Serenity is NOT being done by Decipher.

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Wednesday, September 14, 2005 5:59 PM

Thanks for posting, Jamie! I've been waiting for the Web site since I talked to Renae at Origins. (The playtest there was *fabulous*... I can't wait until the game is out officially!)

-Alana

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Wednesday, September 14, 2005 7:28 PM

What MIGHTYCTHULHU said. Just take pre-orders to capitalize on all the excitement and pent-up demand. And relax, you're getting our art companion all flustered! ;p

---

Serenity is coming. 9/30/05.

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Thursday, September 15, 2005 7:00 AM

Quote:

Originally posted by Shiny:
What MIGHTYCTHULHU said. Just take pre-orders to capitalize on all the excitement and pent-up demand. And relax, you're getting our art companion all flustered! ;p

---

Serenity is coming. 9/30/05.



heh... heh...

Actually, the Art Companion was gettin' all PO'd... the lengthy reply was an overcompensational effort to remain diplomatic.

Got all wordy and stuff. What I really wanted to say only woulda taken two words...

Also, the long explanation was mostly for others who might be wondering what's going... but who don't turn into Capt. Negative and diss the licensees.

But you're mighty shiny for stepping up to defend me. Although, doing things like that might get you punched, or stabbed with a sword someday...

11th

________________________________________________

"Because teenage pranks are fun when you're about to die!" - Hoban Washburne

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Thursday, September 15, 2005 7:26 AM

Hello,

My own plan is to buy the Serenity RPG as a Christmas gift for all my gaming friends, so that we can get into a Serenity campaign in the new year.

Of course, I'm going to snag a copy for myself right away. Have to screen it first. ;-)

--Anthony

"Liberty must not be purchased at the cost of Humanity." --Captain Robert Henner

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Thursday, September 15, 2005 3:12 PM

Quote:

Originally posted by 11thHour:

But you're mighty shiny for stepping up to defend me. Although, doing things like that might get you punched, or stabbed with a sword someday...



Nah, I'm past that phase, remember? See how I wasn't hitting him? I think I've grown...

---

Serenity is coming. 9/30/05.

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Thursday, September 15, 2005 3:14 PM

Hee. My oldest daugher enjoys RPGs, so I'm planning an Xmas gift of a set of DVDs and a copy of the Serenity RPG manual.

---------------------------
I didn't do it.
You can't prove it.
The sheep are lying.

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Thursday, September 15, 2005 3:35 PM

Well it is a Shiney game I know I just got done running a game last Friday and will pick it up again next week. It is not Earnest makes a RPG.

Jamie in my opinion you did good.

TANSTAAFL

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Thursday, September 15, 2005 6:39 PM

Hey Vern! Today I created an RPG...

As a bona fide southern boy, being mentioned in the same sentence as Ernest P. Worrell does my heart proud. Here's the deal, though. We've got people who know what they're doing, and I'd like to think that one of them is me. Though we have limited resources and manpower, good things are happening.

The book is off to distribution as we speak, which it will be on store shelves next week.

The website will go early next week.

We have exciting plans and announcements.

As for the quality of the Serenity RPG, there are enough people who own the product to speak on that. I am aware of problems with the second printing (which are not there are on the first printing or the special edition) in which text flows off a page. Fortunately it is nothing essentially, and we will have the missing text up in official errata soon. "Insane crew," indeed!

Thanks to all with the kind words. This is a helluva movie coming up, and I'm excited to go see it. I'd like to think that our game is worthy of it.

** Jamie

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Friday, September 16, 2005 4:05 AM

Jamie I sent you guys a bit of mail but have not heard back yet.

It was about a game question and a couple of ideas.

Here we go here.

What would be the rules if any for a person using a weapon in both hands if that person has the Two Fisted asset.

And the Idea

A ship based Asset (Smuggler's Hold) Minor/Major

Allows for a person to have hidden hold that requires deliberate searching.



TANSTAAFL

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Friday, September 16, 2005 6:10 PM

It is my understanding, from talking with Tracy Hickman(who hasn't written a module in ages) is currently working on one(or many, I can't remember).

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Friday, September 16, 2005 11:17 PM

So can anyone tell me what classes are available to play and if there are any prestige.

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Friday, September 16, 2005 11:26 PM

Heh. I needed a joke like that just now, thanks



"My God - you're like a trained ape. Without the training."

"Come a day there won't be room for naughty men like us to slip about at all..."

I know the secret.

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Saturday, September 17, 2005 5:57 AM

Quote:

Originally posted by Jonesy:
So can anyone tell me what classes are available to play and if there are any prestige.




New game system not based on D20.

TANSTAAFL

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Saturday, September 17, 2005 10:41 PM

Mr Chambers and the posters upon this thread,

I own the Serenity RPG... I got the 8th book sold at Gencon and picked up one of the soctcovers on the last day.

People, rest assured that Mr. Chambers has put out a quality product. I have run two sessions of it... mostly as demos, for my gaming group and they are absolutely thrilled with it. The book is really well done. I have a few minor criticisms

(*whisper, whisper to Mr Chamber's ear!* notabley the lack of an index, which could be remedied with a downloadeable index from the website once it appears!!!)

but the system is great, fast, intuitive and FUN. Mind you, I am a 37 year old gamemaster that has been playing RPG's for over 20 years. I have extended campaigns that I have run for years in the Forgotten Realms D&D setting and I have run a regualar bi-monthly Shadowrun game now for most of a decade. I know games.. this is a good one and a keeper.

Mr. Chambers and his crew have managed to capture the feeling of the series (still unspoiled for hte movie!) very well. While my gaming group all know and love Firefly, I really believe the game would be appealing to many gamers unfamiliar with the 'Verse.

Please don't attack Mr Chambers or MW's company for having a shoddy product when you have yet to see it. I agree they really, really need to get the official website up and it sounds like shipping could be improved... but the game itself is good.

I am looking forward to all the extra stuff coming.. especially a game screen (though I have made my own at this point) and maybe some open ended adventures not dependant upon playing hte original Serenity crew. But the book provides everything you need to play now. It is really well done.


Vlad

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Saturday, September 17, 2005 10:49 PM

Thanks, Vlad, for those comfortin' words. I'm sure they'll bring peace an' confidence to those that lack it



"My God - you're like a trained ape. Without the training."

"Come a day there won't be room for naughty men like us to slip about at all..."

I know the secret.

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Saturday, September 17, 2005 11:57 PM

When the web page is up I'd like to see downloadable player sheets, deck plans, and adventures.

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Sunday, September 18, 2005 1:46 AM

I understand the character sheets are definitely gonna be on the site... Mr. Chambers has said so himself several times now in assorted places.

I would love a few more deckplans too, and of course..well, anytime there's free official downloadables for a game, it'sa grand and glorious thing.

I REALLY would like to see an index for the book available as a download... or maybe include it with the Gamescreen as a few "loose" pages. Or both! Just suggestions to Jamie, as he seems to be reading this forum a lot.

I've run into a few questions while demoing hte game with my group, but I don't have them with me right now. I would like to see a slightly better explanation of how the ranges for weapons work.. but, as others get hte game, the website goes up and so forth, I am sure I will be able to answer all those questions. Besides, it is a new system and I am still learning it as I go... so perhaps I haven't managed to "read" the answers yet.



Vlad

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Sunday, September 18, 2005 1:57 AM

Quote:

Originally posted by Jonesy:
When the web page is up I'd like to see downloadable player sheets, deck plans, and adventures.




Something else that all of us supporters of the game should be doing, is creating a "true" independant gamers forum for the game. FFF.net is a great message board but it is so huge, so many things get lost in the shuffle.

I run a several year old website/message board that covers Mr Whedon's endeavers, called the Soulful Spike Society ( www.soulfulspike.com) and I am considering starting a new forum, with webspace available to host "original" content for the gaming system. That's what keeps these smaller games alive and running. A company can only release so much... especially with the state that RPG's are in nowadays. Fan support is important and vital to success. Of course, all us Browncoats understand THAT, right?

Let me know what you guys think here on this forum. If there is interest (not jsut in reading such, but in contributing) post! I can also be contacted at: webmaster@soulfulspike.com . If I get enough interest I will expend some time in developing and hosting such. Things such as player created character sheets, home-brew rules, player designed new ships, worlds and adventure ideas and scenarios could all be housed there with associated threads for discussion of hte same. We have the space and I am interested in doing it.

Vlad

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Sunday, September 18, 2005 2:59 AM

Over on Mongoose Publishing they have an online play by post game for Starship troopers and Babylon 5. Would love to see a few games on line thru the Serenity RPG site.

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Sunday, September 18, 2005 1:43 PM

Quote:

Originally posted by Vlad:
Mr Chambers and the posters upon this thread,

I own the Serenity RPG... I got the 8th book sold at Gencon and picked up one of the soctcovers on the last day.

People, rest assured that Mr. Chambers has put out a quality product. I have run two sessions of it... mostly as demos, for my gaming group and they are absolutely thrilled with it. The book is really well done. I have a few minor criticisms

(*whisper, whisper to Mr Chamber's ear!* notabley the lack of an index, which could be remedied with a downloadeable index from the website once it appears!!!)



From what I understand, the lack of an index in the book was purely a matter of space. The book had an absolute 224 page limit. Jamie chose to sacrifice Index page space in order to have as many game info pages as possible. He felt that, for the most part, the Contents section would be sufficient enough of a guide for people to find the information they needed.

So, as you pointed out, a downloadable index can be provided for anyone who would like one. A good work around when having to stay within a strict page count limit.

Quote:

but the system is great, fast, intuitive and FUN. Mind you, I am a 37 year old gamemaster that has been playing RPG's for over 20 years. I have extended campaigns that I have run for years in the Forgotten Realms D&D setting and I have run a regualar bi-monthly Shadowrun game now for most of a decade. I know games.. this is a good one and a keeper.


Wow... High praise indeed when coming from such an experienced gamer. So good to hear. I know Jamie will be most appreciative.

Quote:

Mr. Chambers and his crew have managed to capture the feeling of the series (still unspoiled for hte movie!) very well. While my gaming group all know and love Firefly, I really believe the game would be appealing to many gamers unfamiliar with the 'Verse.


Aaaaah... more good news. The book was visually designed to provide a rich environment for gamers, and be appealing to non-gamer fans of Firefly/Serenity. It's an extra bonus when gamers unfamiliar with our 'Verse would be interested in the RPG. Seems like a pretty good range of coverage!

Quote:

Please don't attack Mr Chambers or MW's company for having a shoddy product when you have yet to see it. I agree they really, really need to get the official website up and it sounds like shipping could be improved... but the game itself is good.


Yep, the shipping and website timetables are running a bit behind, but this is being addressed. Thanks for pointing out that the game itself is good. Very soon the site will be up, books will be stocked on shelves, and the subject of the delays will fade into the past.

But the game itself, that's the more important part. That's what is going to be continuing, and what will be staying in peoples' minds. I'd rather have a great product to offer, with a somewaht delayed website appearance and shipment; than a not-so-great product that had a website up right away and got shipped early.

Quote:

I am looking forward to all the extra stuff coming.. especially a game screen (though I have made my own at this point) and maybe some open ended adventures not dependant upon playing hte original Serenity crew. But the book provides everything you need to play now. It is really well done.

Vlad



There will be more shiny things coming. Thanks again for all the positive feedback and support!

11th Hour

________________________________________________

"Because teenage pranks are fun when you're about to die!" - Hoban Washburne

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Sunday, September 18, 2005 5:14 PM

Just want to say a few pieces:

1) Really looking forward to the RPG!

2) How is it some people can be in business being so negative astounds me. Coming soon is a crappy answer? Please, it gets people to come back, and that is the point of being in business, to get people coming back. Use that as an opportunity to presell or even sell other stuff! (such as the aforememntioned poker chips for use in gameplay!)

3) Can't wait to play this game!

4) Back in prehistoric times (when I began gaming 30 years ago), there weren't websites *gasp!* and no mass marketing. How anyone can equate a website (not) being up to selling a book is beyond my capacity for rational thinking, apparently.

5) An RPG in my very favorite setting, what could be more shiny?

6) Thank you to all the people who worked/are working so hard on the game and its release...some of actually appreciate it out here in the 'Verse.

7) Did I mention how much I am anticipating the great shiny Serenity RPG?


BWAH!
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Monday, September 19, 2005 5:04 PM

Howdy all!

I'm pleased as punch to tell you that the Serenity Role Playing Game is now available to buy, autographed by myself and Margaret Weis, directly from MWP (that's us). We always suggest you support your local game store if you have one nearby. Supporting the hobby community by buying from your local retailer helps keep the industry alive.

That said, if you're interested in buying from us, we usually ship within 1-2 business days and can personalize signatures on request.

http://www.dragonlance.com/store/

Go to the "Other Words" category and select "Serenity." We'll have the Limited Edition available for sale soon as well.

Thanks all!

** Jamie

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Monday, September 19, 2005 5:37 PM

Apparently people are very excited...The site is down.

"Just because I choose to wander, it doesn't mean that I am lost..."

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Monday, September 19, 2005 5:39 PM

I just followed the link with no problem; maybe it was a momentary glitch.

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I don't know what your problem is, but I bet it's hard to pronounce.

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Monday, September 19, 2005 5:55 PM

Oh my oh my oh my oh my oh my.

Limited edition soon. Bankruptcy soon after.



"My God - you're like a trained ape. Without the training."
"Come a day there won't be room for naughty men like us to slip about at all..."
I know the secret.
http://www.theshadowdepository.co.uk/index.htm

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Monday, September 19, 2005 5:56 PM

Huh. So it is. Shiny. I wanted to order me a gorram book. ;)

"Just because I choose to wander, it doesn't mean that I am lost..."

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Monday, September 19, 2005 7:56 PM

Thanks, Jamie! Are these already shipping to retailers? I want to support my local game store, but I have only so much patience... ;)

---

Serenity is coming. 9/30/05.

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Monday, September 19, 2005 8:08 PM

As a side question to the creator/people who have the game, what dice are required? I'd like to go pick them up before my book comes in. Not neccesarily sure that I'll play, but it'd be nice anyway.

"Just because I choose to wander, it doesn't mean that I am lost..."

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Monday, September 19, 2005 8:10 PM

And forget I asked. I just saw it on the page.

"Just because I choose to wander, it doesn't mean that I am lost..."

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Tuesday, September 20, 2005 12:50 PM

A U.S.-based retailer that had an order in should have it by mid-week, as best I can tell. Please post your game store "sightings" when you see the book on a shelf!

** Jamie

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Tuesday, September 20, 2005 3:38 PM

Quote:

Originally posted by JamieChambers:
A U.S.-based retailer that had an order in should have it by mid-week, as best I can tell. Please post your game store "sightings" when you see the book on a shelf!

** Jamie



They're not shipping this week from Diamond, so unless your local shop ordered from some other source (and most likely they didn't) don't check there this week.

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Tuesday, September 20, 2005 10:03 PM

Howdy!

It's all up now. In edition to the regular printing of the Serenity Role Playing Game, we also now have available the Special Limited Edition and the d2 Gaming Dice (the latter for only 75 cents each).

http://www.dragonlance.com/store/

We will fill all orders that come by noon tomorrow (Wednesday 12:00 PM CDT) but all that come after will be held until Monday, September 26th, as the MWP staff will be out of the office attending Serenity-related events in California. Thanks everyone!

** Jamie

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Tuesday, September 20, 2005 10:37 PM

Ordered mine!!

*looks at credit card*

Poor baby... you're looking sick. You'll feel better soon...



"My God - you're like a trained ape. Without the training."
"Come a day there won't be room for naughty men like us to slip about at all..."
I know the secret.
http://www.theshadowdepository.co.uk/index.htm

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Tuesday, September 20, 2005 10:49 PM

RPG Sighting!

I just picked up my copy @ Comic Book World in Florence KY. I think they had 8 copies left.

BRB, You have a strange attitude for a retailer. You are telling people not to come into your store till next week?!?! How do you stay in business!?!?

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Wednesday, September 21, 2005 12:12 PM

I'm not telling everyone to avoid the store until next week, just that their orders won't be processed until Monday! We are going to be out of town, and don't want to create false expectations with our customers.

Tomorrow we leave for sunny California, and we're very excited!

** Jamie

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Wednesday, September 21, 2005 12:31 PM

Sorry Jammie. I was refering to BigRedButton in my comment not you. Cheers.

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Wednesday, September 21, 2005 1:14 PM

While comics-focused stores might order from Diamond, most hobby game stores order from one of many distributors. From my best information, they were shipping starting on Monday. We've already had several re-stocks from the distributors, so things are definitely moving!

** Jamie

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Wednesday, September 21, 2005 1:34 PM

Hump it. I decided to cancel my Amazon order and re-order it directly from you guys; just did that thing. Cost a bit more on this end, but I'll get it before Thanksgiving and it'll have those shiny autographs. Woo hoo!

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I don't know what your problem is, but I bet it's hard to pronounce.

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Thursday, September 22, 2005 3:24 PM

I picked up my copy yesterday (when my FLGS called to tell me my order was in I couldn't wait) and have been going through it ever since savouring every detail. I have a number of questions and comments, but this doesn't seem to be the thread/topic for them. Is there an official Serenity RPG Q&A thread/topic/forum/webpage I could post them to?

Dalton "my regular sig file generator is in the shop" Spence

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Thursday, September 22, 2005 3:44 PM

Some related discussion about that can be found here:

http://browncoats.serenitymovie.com/serenity/index.html?fuseaction=for
um.viewtopic&t=19583



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I don't know what your problem is, but I bet it's hard to pronounce.

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Friday, September 23, 2005 2:33 PM

Quote:

Originally posted by DaltonSpence:
I picked up my copy yesterday (when my FLGS called to tell me my order was in I couldn't wait) and have been going through it ever since savouring every detail. I have a number of questions and comments, but this doesn't seem to be the thread/topic for them. Is there an official Serenity RPG Q&A thread/topic/forum/webpage I could post them to?

Dalton "my regular sig file generator is in the shop" Spence



Why isn't this the thread? So far, this is the best and most complete thread I have found for the game online. I say post away, so that the rest of us have a chance of either asnswering the question or it perhaps will illuminate something for us, too, once answered! The worst thing that could happen would for you to be ignored.... which I doubt will happen.


Vlad

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Friday, September 23, 2005 10:06 PM

Quote:

Originally posted by Vlad:
Why isn't this the thread? So far, this is the best and most complete thread I have found for the game online. I say post away, so that the rest of us have a chance of either asnswering the question or it perhaps will illuminate something for us, too, once answered! The worst thing that could happen would for you to be ignored.... which I doubt will happen.

Okay, you asked for it Vlad. I got a very good response to these questions on the Browncoats Forum from Chris Thrash, the Traveller ship's guru who did the first draft of chapter 4, but of course any input or discussion is welcome. (See http://browncoats.serenitymovie.com/serenity/index.html?fuseaction=for
um.viewtopic&p=357139#356574
for details.)

Quote:

I just got my copy yesterday, and I already have a few questions and comments. First, the comments:

1. Very good! I like it a lot.
2. Beautiful artwork.

Now the questions. (Mostly about ship design.)

1. Ship tonnage seems to be in "Register tons" (units of 100 cubic feet). Is this correct? In general, what units of measure are commonly used in the 'Verse?
2. Will deckplans be published on gaming scale (i.e. 1 inch=10 feet)?
3. How is "maximum deck load" determined? Does this represent the maximum "lift load" of the ship? How is a ship's external cargo load determined?
4. Is Aces amd Eights a one-of-a-kind boat, or was it customized from a standard midrange transport class?
5. I realize that all short range shuttles would have the same general characteristics, but are they required to all have the same specific hull design so they can fit in standardized conformal shuttle bays? More specifically, are the shuttles used by Firefly-class ships still in production? Or has Inara's shuttle "seen better days" too?
6. What are the exact dimensions of Serenity's main cargo hold? And the main cargo airlock door? (These place certain limitations on the size and shape of cargo that can be carried.)
7. Do the passenger dorms on Serenity overlap each other, or are they on the same level?
8. Standard 40 foot cargo containers are mentioned several times in the book, but their height, width and maximum tare weight aren't mentioned. Are they the same as current ISO standards, and if not what are they?
[/list]

Expiring minds want to know.




Dalton "my sig file generator is still in the shop" Spence

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Tuesday, September 27, 2005 3:34 PM

I don't mean to complain but Mr Chambers commented back on the 15th that the rpg page was going to be up early next week and it's now the 27th and it's still not up. I know they went to California this past weekend but am still anxious to see more about the game.

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Tuesday, September 27, 2005 5:17 PM

As far as we know, they are still awaiting permission from some very idle OR extremely busy folk at Universal to approve stuff like pictures so the site can go live. It's there], waiting to go, we just can't see it till the green light is given.

Someone needs a boot up the jacksie



"My God - you're like a trained ape. Without the training."
"Come a day there won't be room for naughty men like us to slip about at all..."
I know the secret.
http://www.theshadowdepository.co.uk/index.htm

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Tuesday, September 27, 2005 5:22 PM

Quote:

Originally posted by Vlad:
Why isn't this the thread? So far, this is the best and most complete thread I have found for the game online. I say post away, so that the rest of us have a chance of either asnswering the question or it perhaps will illuminate something for us, too, once answered! The worst thing that could happen would for you to be ignored.... which I doubt will happen.



*shrugs* Because the questions got asked there, not here, so that's where the answers are. You'd be better off skipping over to the 'Versal Board, I suspect, and keep an eye on both spots...



"My God - you're like a trained ape. Without the training."
"Come a day there won't be room for naughty men like us to slip about at all..."
I know the secret.
http://www.theshadowdepository.co.uk/index.htm

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Tuesday, September 27, 2005 6:14 PM

Licensing is always an interesting challenge, and it requires things to be done on both sides. We are working to get the site up, but certain things require approval. Until then, I'll try to work the boards and get answers to everyone's questions up as best I can!

Thanks for your patience, everyone.

** Jamie

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Tuesday, September 27, 2005 6:46 PM

Got the book, very sweet! Now I just need some players. But meanwhile, I've just been enjoying making characters. Like Meria Browning, the bionic shepherd!
...yeah. Maybe I shouldn't have shared that.
Anyway, all in all, very shiny book. I'm curious about the various factions, like the tongs and such, and where they came from?

"Just because I choose to wander, it doesn't mean that I am lost..."

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Wednesday, September 28, 2005 12:29 PM

I came home late last night and my game was sitting on the desk. Quick look thru and was most impressed. Looking forward to checking it out today.

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Thursday, September 29, 2005 5:12 PM

Quote:

Originally posted by RelFexive:
Quote:

Originally posted by Vlad:
Why isn't this the thread? So far, this is the best and most complete thread I have found for the game online.



*shrugs* Because the questions got asked there, not here, so that's where the answers are. You'd be better off skipping over to the 'Versal Board, I suspect, and keep an eye on both spots...



One advantage this thread has is that I can view it from work.

Perhaps someonw should compose a FAQ and post in on both forums.

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Friday, September 30, 2005 10:05 AM

Okay, two things:

One, www.serenityrpg.com is showing signs of waking up at last! The current page is just a rehash of the MWP news page, but I expect more will come very soon.

Secondly, there's an interview with Tracy Hickman over at GamingReport.com that touches on the RPG.

http://www.gamingreport.com/modules.php?op=modload&name=Sections&file=
index&req=viewarticle&artid=162


And now, to quote from it....

WT: I have gathered from my other sources, that you are working on an adventure for the recently released Serenity Role Playing Game. Can you give some insight to the nature of the mission planned?

TH: I am very excited about this adventure! My grandmother use to tell us stories about the old mining town where her father had a store. All the characters in the town – the gunfights – the saloons – and the stories of what they did there. I grew up on those stories of that western boomtown and now, in Serenity, have the chance to make them come to life in Joss Whedon’s incredible ‘Verse. I’m even gone to the trouble of using everything from modern topographic/photo recon images of the ghost town site and first-hand accounts to original archival maps of the mine itself from 1865 in recreating the town. As to the adventure itself; it tells the tale of things lost during the Unification War, what people are willing to do to find what shouldn’t be found and the question of what to do when there’s too much law. And, of course, there’s the question of why Saffron – Captain Reynold’s ‘wife’ – is the school marm in this town.

WT: Who else is working on the adventure with you?

TH: Laura is working on this with me. We originally started writing adventures together back in the 1970’s so this is rather nostalgic for us both in many ways.

WT: What sort of art will appear in the module and who is working on it? Will the images be predominately full color or gray scale?

TH: That is a production issue which Margaret Weis Productions would be in a better position to answer than I would. I can tell you that I’ll be using Sean Kennedy’s Lightwave model of Serenity and photo-realistic renders in my concept work. Whether they appear in the module will be entirely up to MWP. What I do know is that Margaret and her crew produce the finest product out there – and the Serenity RPG beats any other game out there.


Though y'all might like to be readin' it.



"My God - you're like a trained ape. Without the training."
"Come a day there won't be room for naughty men like us to slip about at all..."
I know the secret.
http://www.theshadowdepository.co.uk/index.htm

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Monday, October 17, 2005 9:43 AM

Jamie
You created a serenity character generation cheat sheet and I was wonderin if I might get a copy of that. It would help out tremendously with my gamers in my campaign. Email it To volderes@aol.com and much thanks.

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