FOFFILMS' BLOG

foffilms

Firefly Fan Film Blog - New Animation Test
Tuesday, January 20, 2004

Here we go! I am finally getting juiced at the prospects of the animations for "Firefly: Orpheus"

I did some re-texturing of the firefly model and it is turning out really nice.

I still have a bit of work to do on the firefly effect for the engine, but it is coming along and I feel fairly confident that when all is said and done we will have a top notch effect there.

My new test is online at:

http://www.fof-films.com/EasterEggs/fireflycomp1_Broadband.mov

With a little more work I think we'll be ready to go.

I am currently also building 3d models of our interior sets, we'll be shooting the entire show green screen (at the moment) so I am doing some big work on building the interior of the ship.

I'm trying to put it together as a complete model, so you can do an entire interior fly through in one shot, but the size of the file is eating me alive... So...

Until I upgrade from my 2 ghz machine to a 3 ghz with 1 gig of ram... It may be built in sections.

So...

On the lighter side my notebook had some sort of crash and literally the ONLY file that was affected was the Firefly Orpheus Script I was working on.

Thankfully I had the previous version still, so I am currently having to go through and do a re-write to get it back to the re-write I had already done....

YEARRRRGH!

Anyway, back to the grindstone. Drop me a line and let me know what you think thus far on the animation tests.

As always props to Biootech for his use of the model.

COMMENTS

Sunday, February 1, 2004 1:35 PM

FOFFILMS


SaintJayne

to answer your question a 10 second render on the animation takes about 4 hours.

The textures are fairly large and I am doing 30fps, so it's 300 frames.

Thanks for the props on engine discharge, still working on it, wanting it to look a little sickly - when she enters atmosphere there will be some serious smoke I hope.

Saturday, January 24, 2004 6:04 PM

SAINT JAYNE


I has definite potential! I would love to see a test shot overlayed on a SF skyline! The engine discharge is better than I would have thought. How long does it take you to render a perfectly smooth (no sure about the FPS required) 10 second sequence?

Tuesday, January 20, 2004 2:59 PM

SAINT JAYNE


Way to go, FOFFilm! Keep it up.

Tuesday, January 20, 2004 2:16 PM

TEELABROWN


Very nice. I like computer graphics.

Tuesday, January 20, 2004 8:10 AM

WEGG


Aren't the side thruster thingies just good old rocket/jet type things? You have kind of a funky swirly thing goin on. If you were using Lightwave I could probably whip something up real quick. . .

I like the damage on the top of the ship. Real rough stuff. Distinguishes it from the show.


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