Serenity RPG woes
Monday, January 2, 2006

I am an avid RPGer and have been for the last 20 years (I am such a Geek...but a cute geek..humble?....not so much) So when I saw the Serenity RPG I was appropriately excited. Whereas the game has efinate potential, I was a little disappointed. On the up-side it is a brand new game and a new system so there will be changes I am sure. The combat is a little vague and the information a little scetchy in alot of areas. Now where that does not sound much like an endorsement it is. One reason is it gives you the creative freedom to do whatever the person runnning the game would like to do. Which is always good, however guidlines for people new to the verse would help sales and playability alot. Now my job keeps me pretty much in the dark about most things so any thoughts comments or ideas including updates that I can't keep up with please let me know. Are theere any other takes on this?


Monday, January 2, 2006 12:55 PM


Seek ye for assistance here... if you haven't already...

Monday, January 2, 2006 12:31 PM


As far as combat goes I understand how good i am with a gun but do not know what I need to actually shoot someone. It does not specify what attribute goes with the skill to roll or how hard it is to hit someone in just your run of the mill gunfight. Did I miss it?

Monday, January 2, 2006 12:29 PM


I am new to this whole message board, blog thing so I always have trouble getting thing to come out right. I don't even know what blog means. Whenever a new game comes out ( ones that I hear about anyway ) I am trying to discern how easy it would be to get people to play it. People who have seen the movie will have a leg up on the game. The people who have seen both the sereies and movie even more so. My concerns are for the getting people who are unfamiliar with the setting interested. Serenity as it stands now puts all the pressure on the gamemaster, which if you have a good gamemaster is not a problem. But like I said its early in the game so we will see. Hell there have been so many incarnations of dungeons and dragons I am still complaining

Monday, January 2, 2006 12:06 PM


I think your Subject line is quite misleading concidering your stance on the game. While it does have it's problems, I think it's an absolutely fantastic system. The creation of characters is well laid out, the combat is quick and it gives tons of information for simple stories, along with great tips for storytellers. I've been role playing for about 15 years now and the book's advise to storytellers opened my eyes to things i never even concidered before, and it's information i've been able to apply to my World of Darkness games andd Shadowrun games. Two thumbs way up, and all that jazz. The book rocks. The game rocks.


You must log in to post comments.