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GENERAL DISCUSSIONS
Galactica remake's concept feels like Firefly's
Wednesday, August 6, 2003 6:49 AM
JUGGERNAUT
Quote:Our ships will be treated like real ships that someone had to go out and film with a real camera. That means no 3-D "hero" shots panning and zooming wildly with the touch of a mousepad. The questions we will ask before every VFX shot are things like: "How did we get this shot? Where is the camera? Who's holding it? Is the cameraman in another spacecraft? Is the camera mounted on the wing?"
Quote:Our spaceships don't make noise because there is no noise in space. Sound will be provided from sources inside the ships -- the whine of an engine audible to the pilot for instance. Our fighters are not airplanes and they will not be shackled by the conventions of WWII dogfights.
Wednesday, August 6, 2003 11:49 AM
JUSTICEMCNASTY
Quote: Story. We will eschew the usual stories about parallel universes, time-travel, mind-control, evil twins, God-like powers and all the other clichés of the genre. Our show is first and foremost a drama. It is about people. Real people that the audience can identify with and become engaged in. It is not a show about hardware or bizarre alien cultures. It is a show about us. It is an allegory for our own society, our own people and it should be immediately recognizable to any member of the audience. Quote:And finally, Character. This is perhaps, the biggest departure from the science fiction norm. We do not have "the cocky guy" "the fast-talker" "the brain" "the wacky alien sidekick" or any of the other usual characters who populate a space series. Our characters are living, breathing people with all the emotional complexity and contradictions present in quality dramas like "The West Wing" or "The Sopranos." In this way, we hope to challenge our audience in ways that other genre pieces do not. We want the audience to connect with the characters of Galactica as people. Our characters are not super-heroes. They are not an elite. They are everyday people caught up in a enormous cataclysm and trying to survive it as best they can.
Quote:And finally, Character. This is perhaps, the biggest departure from the science fiction norm. We do not have "the cocky guy" "the fast-talker" "the brain" "the wacky alien sidekick" or any of the other usual characters who populate a space series. Our characters are living, breathing people with all the emotional complexity and contradictions present in quality dramas like "The West Wing" or "The Sopranos." In this way, we hope to challenge our audience in ways that other genre pieces do not. We want the audience to connect with the characters of Galactica as people. Our characters are not super-heroes. They are not an elite. They are everyday people caught up in a enormous cataclysm and trying to survive it as best they can.
Wednesday, August 6, 2003 3:44 PM
XION47
Wednesday, August 6, 2003 9:02 PM
ANOTHERFIREFLYFAN
Thursday, August 7, 2003 4:51 AM
FLATRACER
Thursday, August 7, 2003 9:09 AM
CYLONCENTURION
Thursday, August 7, 2003 6:02 PM
Thursday, August 7, 2003 6:27 PM
CHRISTHECYNIC
Quote:Originally posted by FlatRacer: Galaxy Quest managed to finish what Spaceballs and Ice Pirates started which is to bring about the demise of Hollywood style SciFi by making it into a joke. Just a theory. FR
Tuesday, September 30, 2003 4:34 PM
Tuesday, September 30, 2003 4:49 PM
DUTCH
Tuesday, September 30, 2003 5:21 PM
SERGEANTX
Quote:Uh...I think that Ron Moore made those comments nearly a year before "Firefly" premiered. He also wrote the mini-series close to two years before "Firefly" premiered. I don't think the producers were copying from FF, since production wrapped up late 2002/early 2003, certainly not a lot of time for the "Battlestar" producers to watch "Firefly" in Fall 2002 and to decide that's how they would produce BSG. Pre-production would have been going on months before "The Train Job" aired.
Wednesday, October 1, 2003 7:34 AM
JAHZARA
Friday, October 10, 2003 7:44 PM
Saturday, October 11, 2003 9:30 AM
Saturday, October 11, 2003 11:40 AM
PSYKOTEK
Sunday, October 12, 2003 12:46 AM
CALHOUN
Sunday, October 12, 2003 10:42 AM
Tuesday, November 4, 2003 1:51 PM
Tuesday, November 4, 2003 4:25 PM
FAHQ
Tuesday, November 4, 2003 5:19 PM
Wednesday, November 5, 2003 5:19 AM
STILLSHINY
Friday, November 7, 2003 3:36 PM
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