FIREFLY AND SERENITY GUERILLA MARKETING

Firefly: The Game: Blue Sun

POSTED BY: SECOND
UPDATED: Thursday, May 28, 2015 16:42
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Saturday, December 20, 2014 4:32 PM

SECOND

The Joss Whedon script for Serenity, where Wash lives, is Serenity-190pages.pdf at www.mediafire.com/folder/1uwh75oa407q8/Firefly


Pictures of the game here:
www.deseretnews.com/article/865618134/Game-review-Firefly-Blue-Sun-and
-Knightmare-Chess-offer-sci-fi-fantasy-fun.html


Published: Friday, Dec. 19 2014 7:00 p.m. MST
Firefly: The Game, from Gale Force Nine, was one of 2013's best board games. Based on the popular Joss Whedon TV series, Firefly: The Game saw up to four players commanding Firefly cargo ships as they raced around the 'Verse doing jobs and getting paid.

Firefly: The Game did tend to feel like each player was engaged in their own solitary adventure, however, and Gale Force Nine quickly added a small expansion, Pirates & Bounty Hunters. This expansion added some much-needed conflict to the game, as players could now attack each other and steal each others' cargo and missions.

Now, Gale Force Nine has added a big-box expansion to this space adventure game. Firefly: The Game: Blue Sun, brings many new features to the game, including a board expansion that fits next to the base game board. Several new worlds are added to this board, as well as its own Nav deck, cards that must be drawn while traveling through Rim Space. Ships moving through Rim Space have a greater chance of encountering Reavers, the TV show's deadliest villains.

The expansion also features two new Reaver ship minis, bringing the total number of Reavers on the board to three, adding more danger to the game. Also, when Reavers move about the board they leave tokens behind, which may trigger the appearance of a Reaver ship in your sector. Players also have two new contacts they can deal with: Lord Harrow and Mr. Universe. Additionally, Blue Sun offers more choices for scenario setup, captains and shopping options.

Blue Sun does not radically alter the game in any way, but it does increase the stakes in important ways. The Reavers, a minor inconvenience in the base game, now become a major threat. Additionally, the new contacts offer fun new missions and new ways to make money. In short, Blue Sun is more of a good thing and fans of the base game will love this further immersion into the Firefly universe.

Firefly: The Game is recommended for ages 13 and up, and plays in about two to four hours, depending on scenario.

http://www.amazon.com/Firefly-The-Game-Blue-Expansion/dp/B00LPD03W6/

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Friday, December 26, 2014 1:12 PM

THGRRI





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Thursday, May 28, 2015 4:42 PM

THGRRI


I guess no one plays this game TWO, do you?


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