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GENERAL DISCUSSIONS
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Wednesday, February 1, 2006 3:34 AM
NUCLEARDAY
Wednesday, February 1, 2006 3:52 AM
SIMONF
Wednesday, February 1, 2006 3:59 AM
Wednesday, February 1, 2006 4:44 AM
JONUS
Wednesday, February 1, 2006 7:48 AM
ELDERELEMENTALEVIL
Quote:Originally posted by Jonus: I'm a huge fan of the Star Wars: Knights of the Old Republic games. I'd like to see a Firefly/Serenity game similar to that. Here's something I'd like to see (but I'll leave out the little details otherwise I'd be typing all day): You start out by creating your own character - your own Browncoat soldier. You can customize your whole appearance, gender and class. The game starts and you're playing alongside Mal and Zoe and other Browncoats in the Battle of Serenity Valley. The battle would be intense, Alliance soldiers all around you. And eventually you get separated from Mal and Zoe, you're shot and captured by the Alliance - imprisoned for years. Years pass and the crew of Serenity find out that you're alive and they bust you out of an Alliance prison. Wash and Book are dead. You become the new crewmember of Serenity. You take different jobs from Badger and other scumbags. You'll also have to battle Reavers, Bounty Hunters, Alliance Soldiers and Operatives. Mal would kick Han Solo's ass.
Wednesday, February 1, 2006 8:04 AM
MOHRSTOUTBEARD
Quote:Originally posted by nuclearday: So here's my thoughts: First off, I think it would be best if this didn't try to be another free-roaming, do-anything type of game. I think I'd like to see it a bit more structured. Trying for a Grand Theft Auto in Space thing would probably be over-reaching, it's been done anyways, and would probably hurt the reviews of the game among the hard-core gamers.
Wednesday, February 1, 2006 8:18 AM
MILFORD
Wednesday, February 1, 2006 8:23 AM
PURPLEPEBBLE
Wednesday, February 1, 2006 8:27 AM
THEMANTHEYCALLEDJAMES
Wednesday, February 1, 2006 3:18 PM
GARBAGECANMUSIC
Wednesday, February 1, 2006 4:21 PM
Quote:Originally posted by MohrStoutbeard: Well, personally, I've long dreamed of a Firefly game that would be a free-roaming RPG experience; something more akin to Fallout than Grand Theft Auto. Yes, it would be more difficult than a simple shooter, but...
Wednesday, February 1, 2006 4:24 PM
Quote:Originally posted by themantheycalledJames: Nine people... Book and Wash are dead (via Alliance and Reavers) so it would be 7 people. And Inara may or may not be going back to the training house...so maybe six. And How could you have a Serenity games without being able to play as River the most bad@ss member on the crew. And who would want to play as a punk like Kaylee or Simon
Wednesday, February 1, 2006 5:16 PM
MISBEHAVE
Wednesday, February 1, 2006 5:44 PM
ASHBURNBROWNCOAT
Thursday, February 2, 2006 1:04 AM
J6NGO1977
Thursday, February 2, 2006 2:15 AM
CAPELLA
Thursday, February 2, 2006 3:56 AM
CABRIDGES
Thursday, February 2, 2006 6:13 AM
Quote:Originally posted by CABridges: A true Firefly game should not allow you to build up points or ascend levels to become more powerful. It should be about just getting by. There should always be the chance that your experience points or whatever could be taken away by happenstance or enemies. Which, by the way, would add an interesting element of chance to the game. Maybe you'd have to struggle to get past an easy level because you've had a run of bad luck. Maybe you'd breeze through a tough level because everythng fell your way. Who knows?
Thursday, February 2, 2006 6:19 AM
Quote:Originally posted by SimonF: I think they had the basis for a Serenity video game. But obviously nothing happened. Here's what Nathan Fillion had to say about it from April of last year. http://www.aintitcool.com/display.cgi?id=20034 "Holly: Is there going to be a Serenity video game? I don’t know how you could make a video game out of it . . . Nathan: I went to E3 with some of the Firefly/Serenity people, and I was party to some meetings with some kids who developed the video game engine, wanted to talk. It was very exciting just to see the beginnings of a video game . . . I hope it’s X-Box, and I hope it’s great. (To the recorder) X-Box, if you’re listening, I need Halo 2, in advance . . . " If anyone could track down the production company who designed the game, it would be great to see some screen shots.
Friday, February 3, 2006 9:05 AM
DIAVO
Friday, February 3, 2006 3:27 PM
Quote:Originally posted by Diavo: If it's restricted to mission-to-mission play (not fairly open ala GTA), then it might as well be run by the Alliance, controlling everything. Firefly and Mal are all about doing their own thing. MMORPG! --Diavo
Saturday, February 4, 2006 9:37 AM
FRIDAYCRIES13
Saturday, February 4, 2006 10:08 AM
CYBERSNARK
Saturday, February 4, 2006 11:09 AM
Saturday, February 4, 2006 3:36 PM
MADBARONHAHA
Saturday, February 4, 2006 5:41 PM
ILOVEFIREFLY
Sunday, February 5, 2006 2:47 PM
SAMWIBATT
Quote:Originally posted by nuclearday: ... in the right hands, it could serve to introduce alot of people in just the right target audience to our shiny little 'verse. Course it could also be a complete and total flop as well. Movie to videogame translations have a long and storied history of being fine examples of the worst things that can happen in a videogame entertainment. (Actually, pick a movie, or a show, or a comic book, and most likely you can find a really, horrendously terrible game loosely based on it.)
Sunday, February 5, 2006 5:59 PM
BINGKEWL
Monday, February 6, 2006 7:09 AM
Monday, February 6, 2006 7:21 AM
Monday, February 6, 2006 7:36 AM
Monday, February 6, 2006 7:43 AM
Quote:Originally posted by Diavo: ...You start the game as Mal & crew with Serenity. You play open ended as you wish, then when following the plot another ship shows up a couple of times to help or such in plot-critical areas. After you finish the game as Mal, you are allowed to created your own personal character and start with a boring ship... You can upgrade and such, buy new ships, do random things, take misc mission from job boards, etc. When you finally buy the certain class ship (the one from the first part of the game), you are introduced to your own plot, which will coincide with the plot of Mal... Ya like? ':-) --Diavo
Monday, February 6, 2006 8:47 AM
Monday, February 6, 2006 9:35 AM
ITSBROKEN
Monday, February 6, 2006 10:03 AM
Monday, February 6, 2006 4:22 PM
Monday, February 6, 2006 4:29 PM
Quote:Originally posted by Diavo: ...Perhaps your personal char starts out out solo, with a small craft. [Maybe 1st mission you are Alliance in a personal figher craft (Wing Commander style), then go rouge leaving with your ship and fighting w/ the Browncoats?]. As your personal char's game progresses and you buy a larger ship capable of multi-crew, then you hire/pick up crew members? Possible crew members could be at each locale, with scripted "personalities" and strengths (need to balance mechanics, medics, etc). A loyalty rating based on time you've kept 'em around?
Tuesday, February 7, 2006 4:59 AM
JFREY
Tuesday, February 7, 2006 6:14 AM
Quote:Originally posted by nuclearday: Or each new member falls into a number of "personality archetypes" that determines how they'll interact with the rest of your crew. (You're off on some backwater planet for a mission. You get back to the ship to find two of your crew in the middle of a mexican standoff...)
Monday, February 13, 2006 9:08 AM
TIVO25
Monday, February 13, 2006 9:18 AM
Monday, February 13, 2006 9:22 AM
Quote:Originally posted by Diavo: Someone also did a mod for Freelancer. The links/threads to these 2 mods are buried somewhere.
Quote:Originally posted by TiVO25: I'll see if I can't find the link and post it. I know its at Neverwinter Vault, I'm just at work, and don't have oodles of time to go find it right away.
Monday, February 13, 2006 10:41 AM
DINKY
Quote:Nathan: I went to E3 with some of the Firefly/Serenity people, and I was party to some meetings with some kids who developed the video game engine, wanted to talk. It was very exciting just to see the beginnings of a video game . . . I hope it’s X-Box, and I hope it’s great. (To the recorder) X-Box, if you’re listening, I need Halo 2, in advance . . . " If anyone could track down the production company who designed the game, it would be great to see some screen shots.
Sunday, April 9, 2006 7:38 PM
BROWNCOATSANDINISTA
Sunday, April 9, 2006 8:49 PM
KAZE
Monday, April 10, 2006 12:02 AM
EMPXENU
Monday, April 10, 2006 12:58 AM
DOWIE100
Sunday, April 23, 2006 10:46 AM
GUYWHOWANTSAFIREFLYOFHISOWN
Saturday, May 13, 2006 6:51 PM
HOBBIE
Quote:Originally posted by Guywhowantsafireflyofhisown: I totally agree, also could someone post a link to the thread with the freelancer mod?
Sunday, May 14, 2006 5:37 PM
THOLO
Quote:Originally posted by ElderElementalEvil: I would so buy that game... I'm a big fan of the KotOR series of games as well. I think it would be a much better option to be able to create your own browncoat rather than try to live up to being one of the crew. Quote:Originally posted by Jonus: I'm a huge fan of the Star Wars: Knights of the Old Republic games. I'd like to see a Firefly/Serenity game similar to that. Here's something I'd like to see (but I'll leave out the little details otherwise I'd be typing all day): You start out by creating your own character - your own Browncoat soldier. You can customize your whole appearance, gender and class. The game starts and you're playing alongside Mal and Zoe and other Browncoats in the Battle of Serenity Valley. The battle would be intense, Alliance soldiers all around you. And eventually you get separated from Mal and Zoe, you're shot and captured by the Alliance - imprisoned for years. Years pass and the crew of Serenity find out that you're alive and they bust you out of an Alliance prison. Wash and Book are dead. You become the new crewmember of Serenity. You take different jobs from Badger and other scumbags. You'll also have to battle Reavers, Bounty Hunters, Alliance Soldiers and Operatives. Mal would kick Han Solo's ass.
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