GENERAL DISCUSSIONS

FireFly MUD/MOO/MUSH

POSTED BY: JHARROD
UPDATED: Monday, March 1, 2004 18:43
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VIEWED: 1430
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Sunday, February 29, 2004 3:10 PM

JHARROD


I was thinking the other day about how it is too bad that I do not have enuff time to really play Sindome(my favorite MUSH) lately. And it eventually led to how shiny it would be if there was a Firefly MUSH, with a strong emphasis on roleplaying. Anyone know of anything like this in the works? Or anyone else think this would be a good thing if done properly?

"They tell ya to never hit a man with a closed fist, but it is on occassion hilarious"

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Monday, March 1, 2004 5:11 AM

FORRESTWOLF


Well, as I've mentioned in a few other threads (as well as my image I've posted), I'm building a campaign creation system for Neverwinter Nights for Firefly.

I'm NOT building a single-player module - I'm building a system for running dungeon-mastered (refereed) games of Firefly online. Given the emphasis on negotiations, interpersonal relationships, and problem-solving in Firefly, rather than on combat (which is fun, mind you, but mostly a dangerous sideline), I'd expect that a Firefly-based NWN campaign will be VERY heavy on roleplaying, like a MUSH more than a MUD.

I'll be posting updates at Fireflyfans as the system progresses - right now I'm almost done with skills and feats (it's based on the d20 Traveller system), and I'll be moving on to building weapons, armor, clothing, placeable objects, and Serenity herself very soon.

- Forrestwolf

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Monday, March 1, 2004 6:43 PM

JHARROD


Hey thats very cool. I have never played Neverwinter Nights though. But I just might have to buy it if you make that mod.

"They tell ya to never hit a man with a closed fist, but it is on occassion hilarious"

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